Tense survival horror set in London
ZOMBI is a first-person survival horror game set in a grim, zombie-infested version of London. Originally developed for the Wii U as ZombiU, the Windows port retains its most distinctive feature—permadeath. When a character dies, the player respawns as someone new and must locate their former self, now a zombie, to recover lost gear. This mechanic heightens tension and forces cautious, strategic play throughout each run.
Focused gameplay with strategic risks
The game centers on scavenging supplies, managing inventory, and navigating dark, claustrophobic environments. London landmarks like Buckingham Palace serve as eerie backdrops, adding to the unsettling tone. Combat encourages stealth and efficiency, especially since ammo is scarce and melee weapons like the cricket bat are slow but vital. While the permadeath system adds replay value, the lack of story depth and limited enemy variety can make runs feel repetitive over time.
Atmosphere over flashy visuals
ZOMBI’s strength lies in atmosphere more than graphics. Lighting effects, ambient audio, and minimal HUD contribute to immersion, even though textures and character models show the game's age. Some players may find the controls clunky and the pacing slow, especially during backtracking. Technical hiccups, including occasional frame drops, may further interrupt the experience, but overall, the game remains engaging for fans of high-stakes survival horror.
Final thoughts
ZOMBI offers a tense, immersive survival experience built around permadeath and careful planning. While the visuals and combat mechanics show their age, the London setting and resource-based gameplay provide a uniquely stressful—but rewarding—horror loop. It's best suited for players who enjoy methodical pacing, atmospheric tension, and the constant threat of losing everything.











